Gene Moy (梅忠毅) is a user experience architect in Chicago with 12 years experience working on the web. He sometimes thinks every day feels like 1995 all over again. More about Gene »
In keeping with the Halloween season, because this blog is called Everything Is Design, and because my current kick is about designing error out of products, a la poka-yoke — that exotic, mystical, ancient, did I mention exotic already? Japanese practice of error proofing — I would like to share with you all two very [...]
Read the rest of So much depends on a door handle, Pt II
New Apple Duo Core Intels have a slight bump in processor speed.
Here’s the deal. Because of certain software choices, I have to haul around two frickin’ laptops through airport security twice or more times a week. Besides the damage to my back I’m probably doing, it’s a big pain in the culito to haul [...]
Read the rest of My next PC will be a Mac
While I was at the Apple Store at Old Orchard yesterday — a busy day at the mall — I spent five, ten minutes observing the people who went through the door. The reason why is because the glass doors feature pull handles on both sides. The affordance on the entry is correct, you are [...]
Read the rest of So much depends on a door handle
At least, that is my hypothesis. I suspect it is the number one reason why poor information architectures exist, aside from organic (we might call it more appropriately popcorn or wildfire) site development. Because everyone realizes that the solution and the situation they have is imperfect, yet, no one owns the information architecture. Anecdote. My [...]
Read the rest of Corporate politics impacts information architecture
Creative Development was the umbrella term for tasks people like me performed for the last ten years on the web. The basic description was (and is): take, or design a website in Photoshop, generate optimized, web-ready assets in the form of minimalist code pages in HTML, usually with some light interactivity written in Javascript, and [...]
Read the rest of JavaServer Faces and Creative Development
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