10 Mar 2008 2135H

Revisiting Tog’s First Principles of Interaction Design

The first principles are required reading, but should be fleshed out to make them living examples.

Just thought I’d throw this out here because a lot of folks are coming into IA/IxD work and they don’t really teach this stuff in library and info science or instructional design or whatever passes for undergrad or even graduate education in this subject these days.

I feel almost fired up about the lack of education in the area of User Experience that I feel I should teach a course on it and maybe even write a book, darnit.

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