Gene Moy (梅忠毅) is a user experience architect in Chicago with 12 years experience working on the web. He sometimes thinks every day feels like 1995 all over again. More about Gene »
Maybe you all have seen this site, Design Can Change, from SmashLab in Vancouver, but I just tripped over it the other day. It’s a good read, and I think we’re all looking at ways to make changes as we can in the work we do.
A new society will require all kinds of people, [...]
Read the rest of Design Can Change; Interaction Design Supporting Sustainability
By way of my colleague Mark. Wholeheartedly agree.
Read the rest of Destroy the Web 2.0 Look and Feel
So I get this email from this guy today. I usually don’t help out grad students generally. As a former academic I try not to get involved now. But the ghost of Victor Papanek won’t let me ignore this one. He said once, “There are professions that are more harmful than industrial design, but only [...]
Read the rest of Do you make things? Real things?
One of the great pleasures, or so I’d like to think, of living in a city that experiences four distinct seasons, is that you get to experience things that only happen in that season, and that tends to contribute to the richness of living. I think it would be a great thing if we were [...]
Read the rest of Painting with ice
I’m posting here a link to an old 2005 interview that Theme Magazine did with Kenya Hara, MUJI’s design director, and the author of a pretty important book, Designing Design. Theme Magazine, a journal of global Asian culture, is awesome in and of itself, so definitely dwell more when you’re done reading that interview.
Read the rest of Theme Interview with Kenya Hara
Check out this video at Monocle on Tokyo Designers Week. Why can’t we do something like that here, in every city, so we can promote the ideas, the thinking, the power of design?
Read the rest of Tokyo Designers Week
Need to break out the category ‘design’ into multiple categories: print design, packaging design, interaction design, information, retail presence, blah blah blah. Having said that let’s talk about MUJI and Uniqlo, Japanese retailers that have landed, where else? Manhattan. Details about my next big shopping trip follow:
While I was working in Hong Kong during the [...]
Read the rest of NYC: Muji, Uniqlo
In the middle of a presentation today, I saw something that brought me back to 2nd grade, a book that probably influenced me as much as any other to try and become a designer someday, which is Gerald McDermott’s Caldecott Award winning book of 1975, Arrow to the Sun, a retelling of an Pueblo Indian [...]
Read the rest of Arrow to the Sun
So the other day I ran into discussion about several different kinds of design artifacts, namely, mood boards, theme boards, and design keys. What are these things, when do we use them, why, how, who, blah blah blah?
To understand the contexts which forced these artifacts into being, we need to step back and remember the [...]
Read the rest of Artifacts during the visual communications design process
As reported back in March, when my third Xbox 360 failed and I was sent a box with instructions on packing it in and sending it back for repairs at the UPS facility in McAllen, Texas, we looked at the form and tried to figure out how to make it better. Well, I have mixed [...]
Read the rest of How not to design a form, part 2
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