Gene Moy (梅忠毅) is a user experience architect in Chicago with 12 years experience working on the web. He sometimes thinks every day feels like 1995 all over again. More about Gene »
Just wanted to talk about this article from MSN that says Sprint’s dumping 1000 customers because they complained too much. I can’t say that this is entirely due to consumer fraud, because if it were the case, would Sprint rate so far down the scale in consumer service? (Perhaps Sprint should not have rebranded with [...]
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We had a Weber grill, a black one, for about 20-30 odd years, which we trundled out every summer for the obligatory cookout. This year, since the family has expanded now that my sister has two kids, and we’re no longer stoked (so to speak) about using charcoal, I bought another Weber to replace it. [...]
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Says this press release on BizJournals. (We wrote about My Design Barbie back in January.) But it’s disintermediating the entire online channel! FAO Schwarz is entering into the customized Barbie thing as a way to drive traffic to stores with an exclusive in-store experience. Of course it will be using touchscreens to put the doll [...]
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Caught it by chance this morning on one of our four PBS HD channels.
Everyday Edisons allows people in competition to take an idea from thought to paper and then the whole design and ideation process, including prototyping, and also there’re some intellectual property aspects. It’s hard to be excited about work after you do [...]
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Trapped at MCI on account of inclement weather. For those keeping track at home, this makes 12 hours this week spent waiting in an airport. Even after having gotten in at 3AM this morning into Kansas City, it turned out to be a pretty productive morning. It’s a little curious, but when I get [...]
Read the rest of Wasting away again in . . . oh never mind
I’m just as tired as everyone else is about hearing about the iPhone. But there’s a guided tour of the iPhone released the other day which I think is probably worth studying just to get an overview of the functions and more importantly, what Apple does not say about the iPhone, viz. what the thing [...]
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My dad has a hand-me-down Pentium III which had been my PC from senior year and grad school, which I had replaced literally every part of except for the case. I actually still have all that obsolete but perfectly good hardware somewhere, plus a few CRTs, which all contain mercury, even the fried AGP graphics [...]
Read the rest of Apple recycles your old hardware
Occasionally I wonder about going back to school. No longer for the PhD, my MA was long and expensive enough, but, of course, when you’re young, you tend not to think about these things, because life is long and youth is forever. The latest of these inquiries revolves around another master’s, this time in interaction [...]
Read the rest of D-School: Innovation Institutionalized or Higher Education Scam?
One thing that’s been wracking my brain lately is how to create a process wherein designers inexperienced in designing for interactive media are allowed to have a sandbox for experimentation and yet have their excesses constrained within the sandbox through vetting from user experience professionals.
See, each year there seems to be an endless stream [...]
Read the rest of The freedom to play, the need to constrain
From Tim.
When you think about all the questions and decisions that went into making this happen, it’s sort of mindblowing. For instance, why? Why create an $800 beer pouring robot that opens a can of beer and pours it for you, and not very quickly at that? I suppose there is a bit of [...]
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