Gene Moy (梅忠毅) is a user experience architect from Chicago with 15 years experience working on the web and now, medical devices. Occasionally he thinks every day feels like 1995 all over again. More about Gene »
just arrived. This morning, doggedly pursuing leads on the internet in my pursuit of my new intellectual project, the history of design in East Asia, I ran across this article by Matthew Turner, a professor at Edinburgh Napier University. In this journal he writes (forgive me for quoting wholesale here): For some time, now, Occam’s [...]
Or was it? I’ve been saying this in various places, but, I think we saw a game changer of an event today. Technologically nothing has changed. But because it addresses emerging markets and unmet user needs, the iPad will change computing as we know it, really make it part of our contemporary everyday experience, almost [...]
With apologies to the author, although it’s a brilliant test exercise in coding functionality, this is a perfect example of excise. It seems stuck in beginner mode: if you don’t know the names of months, how many there are, days in a week, hours in a day, minutes in an hour, so on, or what [...]
Great UI work can’t be done after the fact. Great UI can’t be a patch to things. It can only happen as a result of deep understanding of user needs and user testing. Once the product is rolled out, it’ll take a revolution to change what’s in place.
Sit down, kiddies . . . listen to your ol’ Uncle Gene tell you a story. A little over a year ago, I stopped freelancing at Sears Online Services, where I’d been working for a beta service that Sears was looking at growing called MyGofer.com. We — meaning a team of about three IAs and [...]
Jemand muss die Interaktion zwischen dem Benutzern und dem System angeben. Sonst macht man nur Grafikdesign.
Congrats to Matias Duarte, Wes Yun, and the team who worked on making the Palm Pre’s debut such a success. (If you haven’t seen the launch keynote, check it out.) Backtrack a little over 13, 14 months to a conversation I had with Wes and Matias about working for a project that they could not [...]
They use a technique called genius design for high profile products at Apple. At Apple, that means it has attracted the attention of Steve Jobs, who pushes the design to the level of his satisfaction, which can also be a bad thing. Now with this year’s keynote disappearing, not to disparage Ives and all the [...]
The report’s goal, NASA officials said, is to provide a guideline for safety in the design of future spacecraft. In a conference call with reporters on Tuesday, N. Wayne Hale, Jr., a former head of the shuttle program, said, “I call on spacecraft designers from all the other nations of the world, as well as [...]
(by Robert Brunner and Stewart Emery with Russ Hall: FT Press, 2008.) Examples are too heavy on the Apple fanboy love, when so many others are available, and there is this sense, despite the hard orange cover with its glossy Helvetica type in a trendy slim, vertical format, that this book is actually a rough [...]
Proudly powered by WordPress 3.1.4. RSS Feeds for Entries and Comments.
Everything is design is licensed under a Creative Commons Attribution-Noncommercial 3.0 License.
Bad Behavior has blocked 28061 access attempts in the last 7 days.