Gene Moy (梅忠毅) is a user experience architect in Chicago with 12 years experience working on the web. He sometimes thinks every day feels like 1995 all over again. More about Gene »
Working in Windows apps is a bit different from working on the web. We deal more with modes and modelessness than the web does, and the kinds of widgets or controls we can apply is a bit more diverse, but the tools and general rules of thumb remain the same.
The details are not important but [...]
Read the rest of My experience working in Windows apps
They use a technique called genius design for high profile products at Apple. At Apple, that means it has attracted the attention of Steve Jobs, who pushes the design to the level of his satisfaction, which can also be a bad thing. Now with this year’s keynote disappearing, not to disparage Ives and all the [...]
Read the rest of Why Steve Jobs is so important
When I first started as a designer in this field about 12 years ago, one of the first things I remember wanting to design was the information displays on medical devices. It looks like I will finally get my chance!
After a few grueling months of interviewing and constantly running into jobs being placed on hold, [...]
Read the rest of Big change ahead
Of all the lousy times to be looking for a new gig, there’s a recession and a marriage banquet and an election and all these things with starting a new life. But I really can’t complain because at least the interviews keep coming, so that signals to me that the market is still fairly strong.
So, [...]
You’ll remember an infamous debate between Kent Beck and Alan Cooper re: XP vs. interaction design waaaay back when. Alan tried to set the record straight at Agile 2008 in Toronto last week.
Read the rest of Alan Cooper tries to set the record straight
Seems a recent post at grokdotcom has inflamed the information architecture community: hardly worth mentioning really but for the strident responses drawn to that flame. I don’t think it’s wrong to say that interaction design or information architecture is faulty or point out how they are incomplete, and most mature disciplines at some point in [...]
Read the rest of Biting the hand that feeds you
We’re in the production stream of a project now, and I’m looking back on an affinity diagram I put together after we’d had a group of about four or five users tell us their loves and hates (such strong words, I know) about a particular online service we offer. Hadn’t looked at it in a [...]
Read the rest of Research driving UX projects
At one time, before the dotcom world ended, people would put out these crazy job descriptions where they wanted what used to be called a webmaster: someone who coded, designed, researched, and managed the web services for a company or an organization. They wanted someone who was familiar with major scripting and programming languages, someone [...]
Read the rest of In re: interaction design v. information architecture
Well, not quite. Since the dotcom days, I have always been somewhat suspicious of firms that have grown by merger and acquisition. In those days, rolling up firms for their assets and clients seemed to be the predominant exit strategy, and all the equity built up by the talent within went for naught as they [...]
Read the rest of Brulant + Rosetta: crazy delicious?
Oh. Looks like W-S brands’ UX & Dev teams down at the north end of Van Ness have been hard at work lately. Let’s look the numbers:
#21 on the Internet Retailer Top 100,
$1.1 billion worth of stuff sold online last year, up 19% from the previous year,
7.1 million visitors a month,
6% conversion rate,
Average ticket of [...]
Read the rest of UX-dojo-storming PotteryBarn.com
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